This section contains various maths-related things.
Quick maths hack to get the correct per-pixel derivative of any value that is linear in worldspace.
This article describes how to quickly find the Nth root using basic arithmetic operations and floating-point bit-twiddling hacks.
You're going to use full-blown SVD just to get the pseudoinverse? Really?
How do all these matrix decompositions work, and how do you code them?
When is this expression true for random variables A, B and C?
p(A|C) = p(A|B)p(B|C) + p(A|!B)p(!B|C)