Reanimator Ltd

High-performance coding by Eddie Edwards

About Reanimator Ltd

06 Sep 2013, 15:10 UTC

Reanimator is a software consultancy company owned & operated by Eddie Edwards.

I am a mathematician by training (MA from Cambridge University). I offer services mostly to the games industry, but have also worked within telecoms and financial services, and I am open to any opportunities within other industries.

My services mostly consist of porting & optimization work. I am familiar with most of the modern platforms - Windows, OS X, Linux, iOS, PS3/Cell/SpursEngine, and PS4, with XBOne in the pipeline. I am also familiar with most modern graphics APIs - DirectX 9/10/11, OpenGL 2 & 4, and OpenGLES 1 & 2 (also PS3 and PS4 graphics APIs). I usually program in C/C++/ObjC, Lisp, Python, Lua, Cg/HLSL and GLSL (also PS4 graphics language).

Highlights of Reanimator's work include:

  • PS3 work on Star Wars: The Force Unleashed
  • PS3 SPU optimization on PhysX 2.8
  • PS3 implementation of Direct3D 9.1 for a client
  • Porting & optimization work on Geomerics' Enlighten API for PS3
  • Massive (25x) speedup on G729.A codec running on PS3 SPU & Toshiba SpursEngine
  • HL language implementation for an algorithmic trading system for a client
  • PS4 / PS3 / X360 ports of Farming Simulator for GIANTS Software GmbH
  • iOS & OS X ports of a client's game engine
  • Complete iOS application delivery for two clients / partners

Eddie Edwards' CV can be found here

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